I had the pleasure to give the huge Golden Road location from SpellForce 3 a complete re-design for Soul Harvest. My task was to not only give it a new, autumnal style, but also embed new locations, pathing, layout changes and improve on readability. All while honoring the original design of my amazing level design colleague Johannes Scheer.
Art direction: https://www.artstation.com/raphaelluebke
Environment props and effects by Roman Pfrengle. Characters by Arno Geupel, Leo Slawik and: https://www.artstation.com/floj