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SpellForce 3

SpellForce3 is the successor to the original games from 2003. A hybrid between RTS and RPG. You either traverse with an army or a party of up to four heroes through the rich fantasy world of Eo from a top down perspective with a fully turnable camera.

I was responsible for the level design (blockout) as well as the level art (prop placement, terrain sculpting and texturing) and the setup of the NPCs' routines in the shown locations. In between I tried myself as a capture artist and created the shots for the trailers as well as in-game cutscenes.

Art direction and lighting by: https://www.artstation.com/raphaelluebke

An elven outpost in Leafshade. I created the location as well as recording the shown scenes in the video.

A trailer showcasing the playable Orc faction in the game! I didn't work on the shown locations myself, but was responsible for the video recording of all the scenes and extra setups if necessary.

Elven village overview

Elven village overview

City center where the elves pray to their god Elen at a tree shrine.

City center where the elves pray to their god Elen at a tree shrine.

Southern part of the village with a watchtower and a pond for fishing.

Southern part of the village with a watchtower and a pond for fishing.

Trading post where the player can buy and sell items.

Trading post where the player can buy and sell items.

Woodcutter at the village gates.

Woodcutter at the village gates.

One of the elven farms around the village where the residents are harvesting their crops.

One of the elven farms around the village where the residents are harvesting their crops.

The Hall of Justice. The player and his companions are led to court here during the story and it also serves as an arena for the final bossfight in the game, too.

The Hall of Justice. The player and his companions are led to court here during the story and it also serves as an arena for the final bossfight in the game, too.

The Hall of War. A location where strategic meetings are held place and where fallen heroes of war are remembered. The player receives his first main quest mission briefing here.

The Hall of War. A location where strategic meetings are held place and where fallen heroes of war are remembered. The player receives his first main quest mission briefing here.

WIP screenshot during development. I already created the basic terrain and placed some deco for ref and filled in the architecture with boxes.

WIP screenshot during development. I already created the basic terrain and placed some deco for ref and filled in the architecture with boxes.