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Soul Harvest - Windholme

The capital of the dwarves deep down in the Windwall Mountains. I was responsible for creating the whole layout, prop placement, lighting and day to day routines of NPCs. Since the player often needs to traverse this location, the most challenging aspect was to squeeze a reasonable amount of main quest content in the smallest map size possible while still giving the player the feeling of a real city space.

Art direction and first drafts by: https://www.artstation.com/raphaelluebke

Environment props and effects by Roman Pfrengle. Characters by Arno Geupel, Leo Slawik and: https://www.artstation.com/floj

Northern bridge - connecting the central plaza with a level transition to the cities' council.

Northern bridge - connecting the central plaza with a level transition to the cities' council.

City entrance and first impression of the level.

City entrance and first impression of the level.

Central plaza. Moonsilver statue of Arrakys by Florian Jonas.

Central plaza. Moonsilver statue of Arrakys by Florian Jonas.

Market place where the player can sell and buy goods.

Market place where the player can sell and buy goods.

Eastern part of the city with a Godstone for fast traveling.

Eastern part of the city with a Godstone for fast traveling.

WIP of the northern bridge.

WIP of the northern bridge.

WIP of the central plaza.

WIP of the central plaza.