The capital of the dwarves deep down in the Windwall Mountains. I was responsible for creating the whole layout, prop placement, lighting and day to day routines of NPCs. Since the player often needs to traverse this location, the most challenging aspect was to squeeze a reasonable amount of main quest content in the smallest map size possible while still giving the player the feeling of a real city space.
Art direction and first drafts by: https://www.artstation.com/raphaelluebke
Environment props and effects by Roman Pfrengle. Characters by Arno Geupel, Leo Slawik and: https://www.artstation.com/floj